UMG / Slate Compendium
Author
July 2022 - Current
An open source Compendium Information Guide I authored for UMG and Slate in Unreal Engine.
Author
July 2022 - Current
An open source Compendium Information Guide I authored for UMG and Slate in Unreal Engine.
Author
September 2025 - Current
An open source plugin for replacing binary data assets with text files(JSON, XML, YAML, etc) in Unreal Engine that I authored.

Fulltime Gameplay Engineer
March 2020 - May 2021
A sports arcade title inspired by NBA Jam.
July 04, 2026 · 6 min read
A description of how Actor's are handled within Unreal Engine's Mass.
July 04, 2026 · 2 min read
A description of how to debug Unreal Engine's Mass.
July 04, 2026 · 4 min read
A Networking Overview of Unreal Engine's Mass.
July 03, 2026 · 2 min read
A description of Archetypes within Unreal Engine's Mass.
July 03, 2026 · 3 min read
A description of Traits & Entity Templates within Unreal Engine's Mass.
July 02, 2026 · 6 min read
A description of Entities within Unreal Engine's Mass.
July 02, 2026 · 9 min read
A description of Fragments within Unreal Engine's Mass.
July 02, 2026 · 12 min read
A description of Processors within Unreal Engine's Mass.
July 01, 2026 · 9 min read
An introduction to Unreal Engine's Mass and helpful links.